FINALS MAP CHANGE

Asmodian
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FINALS MAP CHANGE

Postby Asmodian » 08 Sep 2013, 09:39

I am replacing Highlands (trow) (NUT) - Stampede - 14 minutes because there is some terrain issues with it that I discovered.

Give me your suggestion of a non-light map that I can replace it with to be played on any of the following game types: KOTM,Assassin or Stampede.

punkUser
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Re: FINALS MAP CHANGE

Postby punkUser » 08 Sep 2013, 16:18

Maybe KOTM clash or something - not sure that has been played much. Then again, should be tested first.

Myrk
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Re: FINALS MAP CHANGE

Postby Myrk » 08 Sep 2013, 17:15

KOTM Drowned Empire.

punkUser
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Re: FINALS MAP CHANGE

Postby punkUser » 08 Sep 2013, 17:51

Ugh, too many flags on that one ;) KOTM untamed is actually pretty decent, but wouldn't work with allies... would need a custom mesh.

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Zak
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Re: FINALS MAP CHANGE

Postby Zak » 08 Sep 2013, 18:25

punkUser wrote:Maybe KOTM clash or something - not sure that has been played much. Then again, should be tested first.


Clash NUT, KOTM is actually a really fun game, do that asmo!

par73
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Re: FINALS MAP CHANGE

Postby par73 » 08 Sep 2013, 22:08

yeah lets do a game where it forces us to use 8 4-point bres that are completely useless, because it will be fun

:roll:

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Zak
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Re: FINALS MAP CHANGE

Postby Zak » 08 Sep 2013, 23:08

par73 wrote:yeah lets do a game where it forces us to use 8 4-point bres that are completely useless, because it will be fun

:roll:


Clash has 12 flags on KOTM. You get 2 morts/2 warlocks, and a shitload of mauls/brigs. Then there are 32 fast units including the 8 bre. Its a chaotic clusterfuck of fast units tagging unguarded flags while teams try to do as much damage as they can with their artillery and slow units. When bre get into the backfield, and aren't being chased by zerks, they are great at harrassing flag D like mauls or brigs. They can also help rush morts/warlocks, when supported by other units. To say bre'unor are completely useless on clash NUT is pretty ignorant.

Chohan
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Re: FINALS MAP CHANGE

Postby Chohan » 09 Sep 2013, 04:45

Dun Caric T.E. 2-Team (Trow) Stampede! (Wolf Stamp Unit)

Hvergelmir - (Dark) Assassin (Fetch Ass Target)

Acts of Insanity - Assassin (Fetch Ass Target)

Asmodian
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Re: FINALS MAP CHANGE

Postby Asmodian » 09 Sep 2013, 08:11

I ended up going with

Dun Caric T.E. 2-Team (Trow) Stampede! (Wolf Stamp Unit)


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