myth v1.8.1

par73
Posts: 2853
Joined: Thu Nov 15, 2012 3:33 pm
Contact:

myth v1.8.1

Postby par73 » Sun Apr 17, 2016 4:07 pm

when's the next bad larry patch coming out !?!

punkUser
Posts: 1375
Joined: Fri Nov 16, 2012 11:13 pm

Re: myth v1.8.1

Postby punkUser » Mon Apr 18, 2016 6:44 pm

We're doing some testing on it now actually - anticipate a public test build in the near future! Would be great to get some people to download it and give it a go once that happens.

User avatar
BIG KROK V8 SS
Posts: 1524
Joined: Thu Jun 06, 2013 4:29 am
Contact:

Re: myth v1.8.1

Postby BIG KROK V8 SS » Tue Apr 19, 2016 3:29 am

I want the ability to click through the top control bar. That is all.

par73
Posts: 2853
Joined: Thu Nov 15, 2012 3:33 pm
Contact:

Re: myth v1.8.1

Postby par73 » Thu Apr 21, 2016 3:28 am

punkUser wrote:We're doing some testing on it now actually - anticipate a public test build in the near future! Would be great to get some people to download it and give it a go once that happens.


i seen myrd online but that sly dawg hopped out of the lobby too quickly for me to take a SPOILER ALERT screenshot !
I'm pumped, I look forward to myth's next development coming to the table.

User avatar
BIG KROK V8 SS
Posts: 1524
Joined: Thu Jun 06, 2013 4:29 am
Contact:

Re: myth v1.8.1

Postby BIG KROK V8 SS » Thu Apr 21, 2016 10:01 pm

I don't know who is still working on Myth, but if they could actually include REAL players in their changes to give them proper analysis and change their ideas, then it needs to be done. A small group of people who are terrible at Myth and play by their own rules should not be only in charge of making changes to this wonderful game.

punkUser
Posts: 1375
Joined: Fri Nov 16, 2012 11:13 pm

Re: myth v1.8.1

Postby punkUser » Fri Apr 22, 2016 3:51 pm

There will almost certainly be a public beta period, as there has been in the past. There has *always* been opportunity for feedback from everyone, so just keep your eyes out.

The place to ask/discuss this is the PM forums though, not here.

par73
Posts: 2853
Joined: Thu Nov 15, 2012 3:33 pm
Contact:

Re: myth v1.8.1

Postby par73 » Sat Apr 23, 2016 1:22 pm

disappointing to see there has been no news update on their website for over a year!

Renwood
Posts: 493
Joined: Sun Jan 13, 2013 10:16 am
Contact:

Re: myth v1.8.1

Postby Renwood » Sat May 07, 2016 9:06 pm

I would post on the magma forums if I could and help test giving feedback. But ya know...acrimony and all

But here yet again I will mention the BIGGEST BUG that I have NEVER seen anybody else mention of even acknowledge!

The Teleporting to ground Bottle/Pus dud. Yes R U in MWC finals and it is down to the wire? Fear not! You can just have the couple months you played in MWC countless matches and a hundred games or so you played be completely wasted! yes you can hit a unit directly with a bottle or bus and it can INSTANTLY teleport to the ground! There is not hit or even bounce registered by the myth 1.8 engine. Thus it will have ZERO chance to explode! But don't take my word for it! I HAV FILMZ OR IT DIDNT HAPPEN!!! Check out Indi's dorf toss at the clump of thrall at 10:26 ten mins twenty six seconds. Ooga is in the game to and I had been telling him about the bug for a couple years. I have seen this happen multiple times over the years with PUS AND Bottles! Needs to be fixed in 1.8.1 If you guys fix it, I will mail you a COOKIE, a PIZZA ROLL and a Peach Pit! I know im super generous aren't I?

O yea and please add join games in progress because I know you guys are super talented and can make magic like that happen!
BTW Punk, any update on the remote host box you were talking bout like a year ago? And or Streaming the Myth engine's films?

User avatar
BIG KROK V8 SS
Posts: 1524
Joined: Thu Jun 06, 2013 4:29 am
Contact:

Re: myth v1.8.1

Postby BIG KROK V8 SS » Sat May 07, 2016 10:57 pm

Never seen that happen before. Seems like an extremely rare glitch, but wouldn't that just be classified as a dud?

Renwood
Posts: 493
Joined: Sun Jan 13, 2013 10:16 am
Contact:

Re: myth v1.8.1

Postby Renwood » Sat May 07, 2016 11:27 pm

No it is NOT a dud. Because the "Bounce" or "Hit" required for the bottle or pus to go off never got a chance to happen. So it is a 100% chance it ill NOT go off when this happens. Compare this to a bottles 10% chance to dud per bounce/hit and a large pus bit chance of 50% chance Every Bounce. I have seen this happen and NOTICED it about 4 times with bottles or pus in the last 2 years. Not to mention how many times I just never noticed in the heat of battle. This is MAJOR gameplay breaking bug and it must be fixed as a high priority.

Melekor
Posts: 93
Joined: Thu Nov 15, 2012 12:34 am
Contact:

Re: myth v1.8.1

Postby Melekor » Fri May 27, 2016 3:15 am

BIG KROK V8 SS wrote:I want the ability to click through the top control bar. That is all.


screenshot- 2016-05-26 20.12.18.png

User avatar
BIG KROK V8 SS
Posts: 1524
Joined: Thu Jun 06, 2013 4:29 am
Contact:

Re: myth v1.8.1

Postby BIG KROK V8 SS » Fri May 27, 2016 3:43 am

YESS

What is 'Alternate Preset Recall' anyway?

Melekor
Posts: 93
Joined: Thu Nov 15, 2012 12:34 am
Contact:

Re: myth v1.8.1

Postby Melekor » Fri May 27, 2016 4:09 am

BIG KROK V8 SS wrote:YESS

What is 'Alternate Preset Recall' anyway?


That's the feature that makes presets too easy for noobs to use ;)

Renwood
Posts: 493
Joined: Sun Jan 13, 2013 10:16 am
Contact:

Re: myth v1.8.1

Postby Renwood » Tue Jun 07, 2016 11:35 pm

NOICE!

Lord---Scary Owl
Posts: 911
Joined: Fri Dec 12, 2014 1:53 am
Contact:

Re: myth v1.8.1

Postby Lord---Scary Owl » Wed Jun 08, 2016 3:24 am

BIG KROK V8 SS wrote:YESS

What is 'Alternate Preset Recall' anyway?



When you want to select a preset just type the number that it is under.

If you want a formation hold F and press a number key.

To create a preset hold command plus a number key.


Return to “Free For All”